This script creates a set of layers and an image grid suitable for making TSR-style wilderness hex maps.
The brushes included in the distribution were derived from hex art copyright Thorfinn Tait, used with permission (see his site at thorf.co.uk).
The interface is simple: tiles are placed by selecting a terrain or city brush and clicking inside hexes, and rivers, roads, and political borders are drawn by hand. An image grid makes tile placement easy, and multiple layers keep everything separated for ease of editing and to ensure correct appearance (for example, roads will automatically go under hex grid lines and over rivers).
hexGIMP is compatible with wildgen, my online random wilderness hex map generator; maps generated with the "no grid" option may be copied and pasted onto the terrain layer and then edited.
See the README file in the .zip for installation and usage instructions.
Download hexGIMP 0.0.5 (now with optional numbered hexes).
Download original version with AKS Hex Mapper tiles (grid dimensions bug has been fixed): hexGIMP 0.0.1a
See some maps made by hexGIMP users here.